Cambios preliminares para DCS 1.2.8

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Cambios preliminares para DCS 1.2.8 Empty Cambios preliminares para DCS 1.2.8

Mensaje por Admin el Jue Mar 27, 2014 6:46 am

Note: As a preliminary change log, any and all items listed below are subject to change between now and 1.2.8 release. Additionally, more items may be added between now and release.

DCS World
• Added Su-25T 6 DOF cockpit.
• Added initial Oculus Rift support, this does not include front end GUI yet.
• AGM-114L/K: Increased speed to about 1.4M.
• TACAN added to Lochini International (25X; TBS).
• Corrected detection ranges of ground target by aircraft sensors. This can determine spotting of enemy ground units when Fog of War mode is enabled.
• MQ-1 Predator: The radar has been removed.
• Corrected wingtips vortex position for flyable aircraft.
• Corrected HE warheads for unguided rockets.
• SAM Hawk: Decreased altitude detection range from 25 to 22 km. Increased missile battery control time from 60 to 80 seconds.
• SAM SA-11 Buk. Increased max speed from 3.2 to 3.4M.
• MPQ-53 and SA-10 SR radars: Decreased minimum RCS detection level of target from 0.15 to 0.04 sq.m.
• Fixed client crash when attempting to add task 'Fire At Point' for a dynamically created group.
• Su-25T: SPO-15 sound is now muted when electric power is OFF.
• "LockOn" label has been deleted from FC3 module description in Main Menu.
• User images in Kneeboard will no longer disappear after window switching.
• ME: Fixed toolbar becoming inactive in some conditions.
• ME: Corrected location of the buttons in mission goals window.
• Added internal cargo trigger.
• Reworked chaff and flare rejecting logic for AA and SAM missiles.

DCS Mi-8MTV2 Magnificent Eight
• Corrected campaign and single missions.
• Emergency jettison switches are now wired correctly.
• Fixed swapped buttons on the UV-26.
• Hardpoint racks and additional armor can now be disabled.

DCS: UH-1H Huey
• ADF AN/ARN-83: Audio signal can now be heard in all modes.
• Fixed animation of control lamp on flare dispenser control panel.
• Fixed side M134 bracket arms clipping with side doors.
• Added 3D model for wipers motor in cockpit.
• Barrel block of M134 minigun now rotates in correct direction.
• Pilot and co-pilot sights are now removed from the "civilian" variant.
• Added additional armor option to the ME.
• Fixed blurred texture of the tail rotor when damaged.

DCS: Flaming Cliffs 3
• Added F-15C Advanced Flight Model (AFM)
• Added Su-33 6DOF cockpit.
• Su-25: SPO-15 sound is now muted when electric power is OFF.
• A-10A: "Minimum Speed" sound is no longer heard during repairs.
• MiG-29: EOS has had its detection range reduced to realistic performance levels.

DCS: P-51D Mustang
• Left smoke generator will no longer be present when user added to loadout through in-game menu {LAlt + '}.
• Decreased count of tracers in the guns.

DCS: Ka-50 Black Shark 2
• Corrected gun shell cases appearance point.

DCS: Combined Arms
• Corrected color of bullet tracers for 23 and 30mm SPAAG and 2A42.
• Added SAM unit acquisition/search radar display.
• Added ability to control naval units from the Command Map.
• Laser ranging and automatic barrel elevation for tanks.
• Increase destructiveness of 155mm artillery round.
• Control of air units now possible for clients in multiplayer.

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Cambios preliminares para DCS 1.2.8 Empty Re: Cambios preliminares para DCS 1.2.8

Mensaje por RUSH el Jue Mar 27, 2014 6:59 am

Ohhhh muy buenos cambios principalmente lo del AFM para el F-15 y la nueva cabina del SU-33 ya vendria como la del 27.

Y me interesa que tendremos RADAR para los SAM en el CA y podremos mover las unidades navales!!! que buenas se van a poner las misiones!!
Tom Cruise
Tom Cruise

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Cambios preliminares para DCS 1.2.8 Empty Re: Cambios preliminares para DCS 1.2.8

Mensaje por AlemaN el Jue Mar 27, 2014 7:29 am

Dynamics modeling experts at BelSimTek are completing work on advanced flight and engine models of the F-15C Eagle for the upcoming module for DCS World.

The current model featured in DCS was originally developed over a decade ago and represents an earlier generation of technological potential and resulting model accuracy and performance. Despite exhibiting generally correct aerodynamic properties under normal flight conditions, by today’s standards the model falls short of increased user expectations, computing power, and experience gained by the developers over time. In an effort to meet these demands, we have begun to develop new flight and related component models as upgrades to some of the existing DCS aircraft. As the primary U.S. jet fighter in DCS and indeed one of the premier fighters of the world in reality, the F-15C Eagle will be the first DCS aircraft to receive this upgrade.

The flight model has been through over eight months of development and is now undergoing initial external (closed beta) testing. The complete aerodynamics model accounts for the entire spectrum of mass, force, and moment interactions of the aircraft as a physical object subjected to airflow. Unlike the mathematical approach of the previous model, which regarded the aircraft as a single point of focus, the new flight model consists of individual aircraft elements carefully tuned to reflect their unique aerodynamic characteristics and joined together to determine the sum vector of the airframe’s momentum. Such an approach makes it possible to accurately recreate the specific performance of the F-15C Eagle airframe throughout the entire flight envelope, including critical regimes like high angles of attack, stalls, spins, as well as specific flight conditions such as ground effect. Additionally, a new engine model is also created on par with the flight model to provide more realistic and accurate performance, for example featuring effects like negative G loading. The flight control system is modeled realistically, for example including input authority coefficients dependent on speed and altitude scheduling, the Aileron/Rudder Interconnect (ARI), Control Augmentation System (CAS), as well as Attitude and Altitude autopilot modes

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